Category Archive Sonic 3 air mods

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Sonic 3 air mods

Go through time and space revisiting beloved levels from Sonic the Hedgehog all the way to Sonic Colors remastered in stunning HD graphics as either Modern Sonic or Classic Sonic to defeat the evil machinations of the Time Eater and save the world once again! Hello, this is my first mod, if you see any bug, please report in my mod profile. Thx for download if you download. It also includes any improvements The Modern Adventure physics mod attempts to replicate the precision low-speed maneuvarability of the Adventure-era titles as well as a higher degree This project This mod replaces Sonic in every way, from his model up to animations.

This is a mod of an OC that I created. However, since I feel as if this isn't necessary anymore, the download has been taken down willingly by myself Before you play, make sure to read the Hello all sonic fans!

Welcome to the new Sonic Generations Mod! If your confused, it will all be explained in time. Sonic Forces Generations - Mod: with in Forces!

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I'm so Fast done this Mod. Hello Guys! Soon I will video release a future update release mod. There are two new bosses Only S1 and S2 are released so far This mod changes the layout of almost every stage in Generations, making them "cooler". The preparation of the mod was very difficult!!

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Finally completed!! Created by: 3ds maxand 3ds max 3d model Figures. This mod for Sonic Generations tries to kinda brake the gameplay by having Sonic break as many laws of physics as possible. Physics, what are those? This is a Sonic. I have been working on this ever since the release of Sonic.

Creating mods: SonicOnBox Me. No mods were found matching the criteria specified. We suggest you try the mod list with no filter applied, to browse all available.Become a member today and start sharing your creations! Sign up Receive these membership benefits:.

Limit to:. Supported Games. Expanded Collapsed Hidden. Left Right. Small Regular. Click Hover. Left Center Right. Fixed Floating. The latest previews now keep track of the save files, the file will rollback the save. Make sure to delete persistentdata. This usually also keeps track of score now, but since you can't save score with a completed game, deleting this file won't matter. Currently working on getting a complete save ready for the latest version of AIR.

I'm also going to write a guide on how to modify saves yourself. All 18 achievements have been unlocked and all save slots have been completed first 6 save slots are legit except the Lives and Continues which were edited in. The last two save slots that are occupied have been edited in, and are occupied by Tails and Knuckles.

They access to stages they wouldn't usually get to access. There's a glitch where going up to get to the stages won't show up. Manual Download. Add Comment Sign up to access this! URL to post:. Skinny Jam X Joined 4mo ago. Skinny Jam X.

sonic 3 air mods

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Subscribe Sign up to access this! Say Thanks Sign up to access this! Sonic 3 A. Save Files. Share on Reddit.Sign in to add this item to your wishlist, follow it, or mark it as not interested.

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sonic 3 air mods

Software Software. Software Hub. Hardware Hardware. Community Hub. Sonic must also keep Knuckles off his back but Knuckles has problems too. All Reviews:. Popular user-defined tags for this product:.

sonic 3 air mods

Sign in or Open in Steam. Publisher: SEGA. Franchise: Sonic the Hedgehog. Share Embed. Add to Cart.Forums New posts Search forums. Showcase New items New comments Latest reviews Search showcase. Articles New articles New comments Series Search articles. Members Registered members Current visitors New profile posts Search profile posts. Log in. Search titles only. Search Advanced search…. Search Advanced…. JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.

Mod in action: This mod was made possible with the help of CarJem Generations. Character Replacement! Don't like Sonic's sprites from Sonic 3? No problem! This mod will fix those issues for you! And it comes in 9 flavours, each with Super and Hyper Palettes! Sonic 1, Sonic 1 CD Top Bottom. Is the site lookin a little off at the moment?

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This is merely a promotion, All credit goes to Eukaryot. It's also planned to add several bugs fixes and game improvements on top. In addition, this is a playground for trying out others things, like an experimental Time Attack game mode that allows you to directly race against the recordings of your previous best runs of each act. The heart of the game engine powering Sonic 3 A. To make sure that the port behaves exactly like the original, the scripts get tested for accuracy by comparing the script execution to the original 68K code execution in a modified emulator.

This way odd physics or similar issues can be ruled out without too much hassle. Requirements Sonic 3 A. Being a direct port of the original game code, it gets most of its data from the ROM that is part of this Steam release. Other than that, you only need a PC with Windows 7 or higher. Additional Recommendations GalacticG is working on remastered versions of the game's music tracks, and you can download his work as an audio mod for Sonic 3 A. Last edited by Kaka Krabby Patty ; 20 Mar, am.

Showing 1 - 10 of 10 comments. Thank you! Why is it not being discussed? Safe to say it's the definitive way to play this game now? Can it be made into a Workshop Item? Originally posted by DeV :. Too bad. Still surprised it's not being discussed. It's an amazing project. R but I can't seem to find the option? Already love it from what I've played of it so far. I do miss the ability to go to Flying Battery before Icecap like in 3 Complete though, but that doesn't matter.

They could even have alternate modes to them besides Classic and "AIR" modes for want of a better word : Sonic 1 could have Megamode which would recreate the mod Sonic Megamix for Mega CD, only more complete. Sonic 2 could have my personal favourite idea for it besides the Retro engine Hidden Palace with track 10 restored ; Lost Levels Mode, which makes a fully fledged fan game recreation of the Sonic 2 beta with full story, time travel elements for every zone and a boss rush act on the Death Egg before Robo Sonic and the Death Egg Robot.

I'm not sure how this would be implemented nor if the old beta scripts and story material for Sonic 2 outside the game itself even survived, let alone translating it.

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Maybe Yuji Naka or whoever else was working on Sonic 2 in the beta stages could help with that. It isn't clear if it would have handled the time travel elements in the way Sonic CD did, or if you'd play the present first and bad future second, only travelling to the past once you get the emeralds and unlock Hidden Palace Zone, and then you play the good future. It also isn't clear which surviving stages were other time zones of which: apparently, both Chemical Plant and Dust Hill were meant to be Bad Futures of either Green Hill or Emerald Hill, with Hill Top being the latter's past.

I think Genocide City was an original stage idea before becoming Metropolis act 3 and Aquatic Ruin had an Atlantis or at least city or water temple themed level for one of it's alternate time zones. Side Note for Lost Levels mode: I think Genocide City is a great name for Eggman's "Metropolis Act 3" base instead of Cyber City, especially considering spoilers for Forces and implications of what happened to a lot of people when he blew the Earth open in Advance 3 and World Adventure.

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Sonic 3 AIR Remixed Soundtrack

Branch: master. Find file. Sign in Sign up. Go back. Launching Xcode If nothing happens, download Xcode and try again. Latest commit. CarJem Submodule Update. Latest commit 62e4b52 Mar 25, Sonic 3 A. You signed in with another tab or window. Reload to refresh your session. You signed out in another tab or window. Submodule Update. Dec 29, Finishing Touches for Version 2.

Nov 19, GenerationsLib ca.

sonic 3 air and knuckles shared files:

Mar 25, Final Commits for Jan 9, Dec 17, Work towards the Next Big Release. Nov 26, Making Changes to the Submodules to fix broken ones. Nov 22, Forums New posts Search forums. Showcase New items New comments Latest reviews Search showcase. Articles New articles New comments Series Search articles. Members Registered members Current visitors New profile posts Search profile posts.

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Everywhere Threads This forum This thread. Search Advanced…. Thread starter Eukaryot Start date Jun 1, Tags fan game sega genesis sonic 3k sonic fan game.

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Forums Creation Labs Projects. JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding. Eukaryot Heading for Angel Island.

[RELEASE] COOLER SENIC IN A.I.R - Sonic 3 A.I.R Mods

May 1, 83 55 Last edited: Apr 6, BaconEgg Green Hill Zone. Apr 3, 14 9 13 This whole thing sounds awesome! There are better ways of handling it though. I actually know how to port sonic 3 stages because I have done it before. Reactions: MasterGamingRo.

sonic 3 air mods

Nov 20, 60 24 38 Angel Island. Building it off the steam version is cool too. Can't wait for it! Hi guys! Thank you for the feedback! Once it's finished, this project could be a free and hopefully improved version of a game that SEGA is still actively selling.

And as business goes, this is something they might not easily accept. I know, they are usually cool in this regard and there are instances of fan games and hacks you can say the very same about - like Sonic 3 Complete or the work-in-progress Sonic 2 HD.

But I'd like to be more on the safe side, particularly because if SEGA shut down this project, that would be devastating for me personally after all the work put into it. This way, S3AIR is only a free "upgrade" and not the whole thing given away for free.

There are technical reasons as well! It's more or less the same, just re-written in a scripting language - even the very same ROM reads are used to get the game data. That's why it would be a major change to the whole project to even try to get rid of the ROM dependency.

I could of course extract all data needed and store it in separate files, but that would really just make things more complicated and hinder further porting. So until everything is ported over, the ROM will most likely get used in the same way as now.

Maybe afterwards, I'll try to change where the data is read from, but even then the time this takes might be spent better on implementing custom improvements to the game.


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Meztizshura Posted on10:12 pm - Oct 2, 2012

Bemerkenswert, die sehr lustige Meinung